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Bone Mother

The bone mother—a warren's oracle—cuts an imposing figure. Bone mothers can be any gender despite the name, wearing the skull of a giant rat and covering their clothing in dangling bones. When a member of the warren dies, they gift a bone (usually a finger bone) to the oracle, who exists as both a physical repository of those who came before and a living history of their warren.

Recall Knowledge - Humanoid (Society): DC 22
Unspecific Lore: DC 20
Specific Lore: DC 17

Elite | Normal | Weak
Proficiency without Level

Bone MotherCreature 6

Small Humanoid Ratfolk 
Source NPC Core pg. 211
Perception +13; low-light vision
Languages Common, Requian, Sakvroth, Ysoki
Skills Deception +14, Fortune-Telling Lore +16, Intimidation +14, Medicine +13, Occultism +16, Performance +14, Religion +13, Society +12
Str +0, Dex +3, Con +0, Int +2, Wis +3, Cha +4
Items +1 dagger, bones for fortune telling
AC 23; Fort +12, Ref +13, Will +15
HP 80
Rattling Bones [reaction] (occult, spirit) Trigger The bone mother or another ratfolk in their square takes damage from a melee Strike; Effect Spirits from the bones emerge to deal 2d6 spirit damage to the attacker with a DC 24 basic Will save.
Speed 25 feet; swarming
Melee [one-action] dagger +16 [+12/+8] (agile, finesse, versatile S), Damage 1d4+6 piercing plus 1d10 spiritMelee [one-action] jaws +15 [+11/+7] (agile, finesse), Damage 1d4+6 piercing plus 1d10 spiritRanged [one-action] dagger +16 [+12/+8] (agile, thrown 10 feet, versatile S), Damage 1d4+6 piercing plus 1d10 spiritOccult Spontaneous Spells DC 24, attack +16; 3rd enthrall, haste, paralyze, ring of truth (4 slots); 2nd augury, cleanse affliction, dispel magic, translate (4 slots); 1st bless, command, mindlink, sanctuary (4 slots); Cantrips (3rd) daze, detect magic, guidance, light, telekinetic projectile
Swarming A ysoki can end their movement in the same square as an ally that also has this ability. Only two such creatures can share the same space.

All Monsters in "Ratfolk"

NameLevel
Bone Mother6
Ratfolk Grenadier4
Swarm Voice3
Tunnel Viper1

Ratfolk

Source Monster Core pg. 289 1.1
True to their name, ratfolk are rodent-like humanoids well suited to living on the outskirts of mainstream society. Despite common misconceptions that they are dirty or diseased, ratfolk, or ysoki, as they call themselves, keep impeccably clean. Ratfolk are also sometimes mistaken for wererats and initially treated with fear until they can correct the mistaken identification—if they get the chance to do so.

In general, ratfolk have a keen understanding of pathological and alchemical sciences, which they employ in trade and self-defense. They make accomplished alchemists and inventors, and they often protect their lairs with traps, bombs, and other creations. Ratfolk merchants regularly dispatch large trade caravans that travel widely for a year or more before returning to their home community. During this time, they make an effort to learn new things from the people they encounter and collect interesting materials and goods that they can bring back to their warrens.

In their warrens, on the road, and in cities, ratfolk are extremely communal, thriving on proximity to and contact with one another even in relatively tight spaces. In addition, ratfolk are excellent at fighting in cramped spaces alongside their kin. Threatening one ratfolk or their allies is a surefire way to rally the whole community.

Sidebar - Locations Vast Warrens and Hidden Homes

On Golarion, ysoki are most numerous in the Darklands below the continent of Tian Xia, where they rule a vast empire, but they can be found in the Inner Sea region as well—particularly in the badlands and hills of Numeria, where they eagerly scavenge and collect strange technological wonders and weapons.

Sidebar - Advice and Rules Ysoki Snares

Although not so fond of them as kobolds, it's common for ratfolk to use snares and traps to defend their warrens. The placement and triggers for permanent traps are carefully considered to avoid wandering ysoki, especially children. Snares or even simple caltrops are often preferred as an alternative, deployed when the warren is threatened.