Ancestries | Versatile Heritages

Goblin Details | Goblin Feats | Universal Ancestry Feats | Goblin Heritages


PFS StandardGoblin Club [one-action] Feat 9

Goblin Occult 
Source Tian Xia Character Guide pg. 35
Frequency once per day
Prerequisites Dokkaebi Goblin
Access dokkaebi goblin heritage

You can summon a mass of magic energy in your hand that, naturally, you use to smack those who offend you. You conjure forth a spectral bangmangi club for 1 minute, which appears in your hands, though you can give it to another creature to wield. This weapon is a +1 striking ghost touch club.

At 13th level, the bangmangi is a +2 greater striking ghost touch club.

Traits

Goblin:

A creature with this trait is a small, frantic goblinoid. Goblins tend to have darkvision. An ability with this trait can be used or chosen only by goblins. A weapon with this trait is created and used by goblins.

Occult:

This magic comes from the occult tradition, calling upon bizarre and ephemeral mysteries. Anything with this trait is magical.

A creature with this trait is primarily constituted of or has a strong connection to occult magic.