Mythic Callings | Mythic Feats | Mythic Destinies


Living Epic Feat 20

Mythic 
Source War of Immortals pg. 129
Archetype Eternal Legend
Prerequisites Eternal Legend Dedication

You are a living legend, a being who cannot be claimed by death, as death has already passed you. You are beyond whatever they wish to make you. When you would be killed, you instead disappear. You reappear anywhere where your name is spoken in the next week. Your name must be said in the context of recounting one of your exploits, including your death. If the person speaking your name is a close ally (such as another PC), you return to life with only 1 Hit Point. However, if a stranger speaks your name, you return to life with full Hit Points and you gain a +1 status bonus to attack rolls, Perception, saving throws, and skill checks for 1 week. If no one speaks your name within a week of your death, your soul enters the River of Souls, and you can be brought back to life us ing other means.

Traits

Mythic:

Options with this trait grant or utilize mythic power. Feats with the mythic trait can only be taken by mythic characters, who are typically characters with a mythic Calling.

Monsters with the mythic trait have access to a pool of Mythic Points and are particularly strong for creatures of their level. Many mythic monsters are either resistant or entirely immune to attacks from non-mythic creatures and weapons.

Spells with the mythic trait require the expenditure of a Mythic Point in order to be cast, and items with the mythic trait require the expenditure of a Mythic Point in order to use their activated abilities.

Weapons with the mythic trait overcome the resistances and immunities of mythic monsters.