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PFS StandardAnimal Form [two-actions] Spell 2

Concentrate Manipulate Polymorph 
Source Player Core pg. 315 2.0
Traditions primal
Deities Angazhan, Cernunnos, Geryon, Kazutal, Lamashtu, Ravithra, Rowdrosh, Stag Mother of the Forest of Stones, Wadjet
Duration 1 minute
You call upon primal energy to transform yourself into a Medium animal battle form. When you Cast this Spell, choose a listed battle form. You can decide the specific type of animal (such as lion or snow leopard for cat), but this has no effect on the form's Size or statistics. While in this form, you gain the animal trait. You can Dismiss the spell.

You gain specific abilities based on the animal you choose:
  • AC = 16 + your level. Ignore your armor's check penalty and Speed reduction.
  • 5 temporary Hit Points.
  • Low-light vision and imprecise scent 30 feet.
  • One or more unarmed melee attacks specific to the battle form you choose, which are the only attacks you can Strike with. You're trained with them. Your attack modifier is +9, and your damage bonus is +1. These attacks are Strength based (for the purpose of the enfeebled condition, for example). If your unarmed attack bonus is higher, you can use it instead.
  • Athletics modifier of +9, unless your own is higher.
You also gain specific abilities based on the animal you choose:

Player Core

  • Ape Speed 25 feet, climb 20 feet; Melee [one-action] fist, Damage 2d6 bludgeoning.
  • Bear Speed 30 feet; Melee [one-action] jaws, Damage 2d8 piercing; Melee [one-action] claw (agile), Damage 1d8 slashing.
  • Bull Speed 30 feet; Melee [one-action] horn, Damage 2d8 piercing.
  • Canine Speed 40 feet; Melee [one-action] jaws, Damage 2d8 piercing.
  • Cat Speed 40 feet; Melee [one-action] jaws, Damage 2d6 piercing; Melee [one-action] claw (agile), Damage 1d10 slashing.
  • Deer Speed 50 feet; Melee [one-action] antler, Damage 2d6 piercing.
  • Frog Speed 25 feet, swim 25 feet; Melee [one-action] jaws, Damage 2d6 bludgeoning; Melee [one-action] tongue (reach 15 feet), Damage 2d4 bludgeoning.
  • Shark swim 35 feet; Melee [one-action] jaws, Damage 2d8 piercing; breathe underwater but not in air.
  • Snake Speed 20 feet, climb 20 feet, swim 20 feet; Melee [one-action] fangs, Damage 2d4 piercing plus 1d6 poison.

Howl of the Wild

  • Crab Speed 25 feet, swim Speed 15 ft; Melee [one-action] big claw, Damage 2d8 piercing; Melee [one-action] little claw (agile), Damage 2d4 piercing; can breathe in water and in air.
  • Crocodile Speed 25 feet, swim Speed 30 feet; Melee [one-action] jaws, Damage 2d8 piercing; Melee [one-action] tail (agile), Damage 1d8 bludgeoning; can hold your breath for the duration of the transformation.
  • Orca swim Speed 35 feet; Melee [one-action] jaws, Damage 2d8 piercing; can hold your breath for the duration of the transformation.
  • Seal Speed 20 feet, swim Speed 30 feet; Melee [one-action] jaws (grapple), Damage 2d6 piercing; can hold your breath for the duration of the transformation.

Heightened (3rd) You instead gain 10 temporary HP, AC = 17 + your level, attack modifier +14, damage bonus +5, and Athletics +14.
Heightened (4th) Your battle form is Large and your attacks have 10-foot reach. You instead gain 15 temporary HP, AC = 18 + your level, attack modifier +16, damage bonus +9, and Athletics +16.
Heightened (5th) Your battle form is Huge and your attacks have 15-foot reach. You instead gain 20 temporary HP, AC = 18 + your level, attack modifier +18, damage bonus +7 and double the number of damage dice, and Athletics +20.