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Darricus Stallit

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 34
Unspecific Lore: DC 32
Specific Lore: DC 29

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Darricus StallitCreature 7

Legacy Content

Unique LE Medium Human Humanoid 
Source Pathfinder #152: Legacy of the Lost God pg. 57
Male human deputy constable
Perception +17; sharp eyes
Languages Common
Skills Athletics +15, Criminal Lore +11, Deception +12, Diplomacy +14, Intimidation +14, Society +12
Str +5, Dex +1, Con +0, Int +1, Wis +3, Cha +4
Sharp Eyes Darricus doesn't need to succeed at a flat check to target concealed creatures, and he is not flat-footed to creatures that are hidden from him.
Items +1 striking bastard sword, composite shortbow (10 arrows), constable's badge, half plate, steel shield (Hardness 3, HP 20, BT 10)
AC 26; Fort +12, Ref +13, Will +13
HP 102
Attack of Opportunity [reaction]
Speed 25 feet
Melee [one-action] bastard sword +19 [+14/+9] (magical, two-hand d12), Damage 2d8-2+9 slashingRanged [one-action] composite shortbow +14 [+9/+4] (deadly 1d10, propulsive, range increment 60 feet, reload 0), Damage 1d6-2+6 piercingPower Attack [two-actions] Darricus makes a melee Strike that counts as two attacks when calculating his multiple attack penalty. If this strike hits, it deals an extra die of weapon damage.Swipe [two-actions] Darricus makes a melee Strike and compares the attack roll result to the AC of up to two foes, each of whom must be within his melee reach and adjacent to each other. He rolls damage only once and applies it to each creature he hit. This Strike counts as two attacks for calculating his multiple attack penalty.