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Zuntishan Guard

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 24
Unspecific Lore: DC 22
Specific Lore: DC 19

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Zuntishan GuardCreature 5

Legacy Content

Uncommon NG Medium Human Humanoid 
Source Pathfinder #183: Field of Maidens pg. 42
Perception +15
Languages Drooni
Skills Athletics +12, Diplomacy +9, Religion +11, Survival +11
Str +4, Dex +2, Con +2, Int +0, Wis +3, Cha +1
Items holy water, chain shirt, composite shortbow (20 arrows), kukri (2)
AC 20; Fort +12, Ref +10, Will +13
HP 100
Speed 25 feet
Melee [one-action] kukri +15 [+11/+7] (agile, finesse, trip), Damage 1d6-2+8 slashingRanged [one-action] composite shortbow +15 [+10/+5] (deadly d10, propulsive, range increment 60 feet), Damage 1d6-2+4 piercingWarded Ground [one-action] (stance) The guard designates a 10- foot radius area within 30 feet as a protected zone. The guard's Strikes against targets in the protected zone deal an additional 2d6 precision damage.