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Game Master's Trove / Blighted Boons

Progression

Source Treasure Vault pg. 186 1.1
A blighted boon grows in potency within the user's body, progressing in stages. While in any stage from a blighted boon, the partaker is temporarily immune to other versions of the same blighted boon. Unless the boon's description says otherwise, the effects of each stage combine, often growing stronger over time.

Intervals

Source Treasure Vault pg. 186 1.1
Blighted boon stages advance in intervals, amounts of time shown in parentheses for each stage. Once a stage's interval passes, the partaker can attempt a saving throw against the blighted boon. The save DC equals 10 + the partaker's level + the blighted boon's current stage + the number of previous successful saving throws. On a failure, the partaker advances to the next stage. Success means the boon remains at its current stage for the same interval. The partaker can't reduce a blighted boon's stage. To do that, the blight must be subjected to successful purging.

Saving Throws

Source Treasure Vault pg. 186 1.1
If an effect a partaker creates with a blighted boon requires the target to attempt a saving throw, the DC equals the character's class DC or the DC you assign to an NPC or monster. If the partaker must attempt a save against the blighted boon, unless stated otherwise (such as in the Intervals section), the DC equals 10 + the partaker's level + the blighted boon's current stage.

Death

Source Treasure Vault pg. 186 1.1
Most blighted boons affect those who die under the boon's effects in special, unusual ways, as noted in a boon's description. Also, every blighted boon destroys a user who uses the boon's power too long. This doom varies in form.