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Chapter 8: Playing the Game / Hit Points, Healing, and Dying / Dying

Recovery Checks

Source Player Core pg. 411 2.0
While you're dying, attempt a recovery check at the start of each of your turns. This is a flat check with a DC equal to 10 + your current dying value to see if you get better or worse.

Critical Success Your dying value is reduced by 2.
Success Your dying value is reduced by 1.
Failure Your dying value increases by 1.
Critical Failure Your dying value increases by 2.