General Hazards | Adventure-Specific Hazards | Weather Hazards


WindstormHazard 1

Legacy Content

Weather 
Source Kingmaker Companion Guide pg. 125
Survival DC 19 (expert)
Description High winds wreak havoc and disrupt travel, and they may even cause damage as trees or other objects are blown over.
Prepare DC 19 Nature (expert) or DC 16 Survival to know how and where to find shelter from the upcoming storm.
Routine (24+ hours) As long as the windstorm persists, the effects of wind on movement are in effect. Overland travel in a windstorm is treated as if moving through difficult terrain. Once every 8 hours, attempt a DC 18 flat check; on a success, a randomly chosen PC who isn't sheltered is struck by debris.
Debris Strike [one-action] The targeted PC takes 2d6 bludgeoning damage (DC 16 basic Reflex save).