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PFS StandardTerra-Cotta Garrison

These constructed warriors can work together as a trained group to repel intruders.

Recall Knowledge - Construct (Arcana, Crafting): DC 31
Unspecific Lore: DC 29
Specific Lore: DC 26

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Terra-Cotta GarrisonCreature 14

Legacy Content

N Gargantuan Construct Troop 
Source Bestiary 3 pg. 263
Perception +24
Languages Common; (can't speak any language)
Skills Athletics +28, Intimidation +25
Str +7, Dex +2, Con +6, Int +2, Wis +3, Cha +4
AC 29 (20 with shields raised); Fort +27, Ref +21, Will +22
HP 260 (16 squares); Thresholds 160 (12 squares), 80 (8 squares); Immunities death effects, diseased, doomed, drained, fatigued, healing, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious; Weaknesses area damage 15, bludgeoning 10, splash damage 8
Attack of Opportunity [reaction] Shield Block [reaction] Troop Defenses
Speed 25 feet; troop movement
Aim as One [two-actions] The troop launches a ranged attack in the form of a 10-foot burst within 100 feet that deals 3d8+11 damage (DC 27 basic Reflex save). When the garrison is reduced to 8 or fewer squares, this area decreases to a 5-foot burst.Form Up [one-action] Raise Shields [one-action] The troop raises steel shields, with the effects of Raise a Shield.Strike as One [one-action] to [three-actions] Frequency once per round; Effect The garrison makes a melee attack against each enemy within 5 feet (DC 32 basic Reflex save). The damage depends on the number of actions.
[one-action] 2d8 slashing damage
[two-actions] 3d8+10 slashing damage
[three-actions] 4d8+13 slashing damage
Troop Movement Whenever a troop Strides, it first Forms Up as a free action to condense into a 20-foot-by-20-foot area (minus any missing squares), then moves up to its Speed. This works just like a Gargantuan creature moving; for instance, if any square enters difficult terrain, the extra movement cost applies to the whole troop.

All Monsters in "Terra-Cotta Warrior"

NameLevel
Terra-Cotta Garrison13
Terra-Cotta Soldier6

Terra-Cotta Warrior

Source Bestiary 3 pg. 263
Terra-cotta warriors guard the tombs of ancient rulers, where they stand vigil, animating only when intruders break in to pilfer riches or defile the tomb itself. Each warrior is meticulously crafted from clay and given unique features.

Sidebar - Advice and Rules Runic Impressions

At its creation, a terra-cotta warrior can be engraved with runes as if it were a weapon with an item level equal to its creature level, applying these runes to the weapons it wields. Such runes can't be removed and engraved on items. The soldier here has only a +1 weapon potency rune and a striking rune, but more powerful versions with more powerful potency and property runes have been known to exist.