Alchemist | Animist | Barbarian | Bard | Champion | Cleric | Druid | Exemplar | Fighter | Gunslinger | Inventor | Investigator | Kineticist | Magus | Monk | Oracle | Psychic | Ranger | Rogue | Sorcerer | Summoner | Swashbuckler | Thaumaturge | Witch | Wizard

Animal Companions | Construct Companions | Eidolons | Familiar Abilities | Specific Familiars | Undead Companions


Wizard Details | Wizard Feats | Wizard Focus Spells | Wizard Kits | Wizard Sample Builds | Arcane Schools | Arcane Thesis


PFS StandardTransmutation

Legacy Content


Source Core Rulebook pg. 208 4.0
As a transmuter, you alter the physical properties of things, transforming creatures, objects, the natural world, and even yourself at your whim. You understand that change is inevitable. You add one 1st-level transmutation spell (such as magic weapon) to your spellbook. You learn the physical boost school spell.