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There is a Legacy version here.

Beheaded

Source Monster Core 2 pg. 56
Beheaded are the reanimated heads of decapitation victims. These mindless undead fly through the air or roll around to attack their prey.

Beheaded Abilities

Beheaded can manifest with a variety of abilities, such as those presented below.

Bleeding The beheaded is covered in slimy blood. The target of a successful Strike is splattered with gore and must succeed at a Fortitude save or become sickened 1.
Entangling Long, stringy hair clings to the beheaded's scalp. Its Strikes gain the Grab ability (page 361).
Fiendish (aura, divine, emotion, fear, mental) 30 feet. The beheaded has a twisted, unsettling countenance. Foes that begin their turn in the area must succeed at a Will save or be frightened 1.
Giant A beheaded created from the head of a giant is a Medium creature, gaining 2 levels and one or more additional beheaded abilities.

Members

Daqqanoenyent (Creature 9), Festering Gnasher (Creature 1), Flaming Skull (Creature 2), Severed Head (Creature -1), Taunting Skull (Creature 5)