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Scorching Sun Cultist

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 18
Unspecific Lore: DC 16
Specific Lore: DC 13

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Scorching Sun CultistCreature 3

Legacy Content

Uncommon NE Medium Human Humanoid 
Source The Enmity Cycle pg. 16
Perception +11
Languages Common
Skills Athletics +9, Deception +10, Religion +8, Stealth +7
Str +4, Dex +1, Con +3, Int +1, Wis +1, Cha +3
Items crude wooden religious symbol of Sarenrae, robes, scimitar, scorpion whip
AC 19; Fort +13, Ref +10, Will +7
HP 50
Speed 25 feet
Melee [one-action] scimitar +12 [+7/+2], Damage 1d6+2+5 slashingMelee [one-action] scorpion whip +12 [+7/+2] (disarm, finesse, reach 10 feet, trip), Damage 1d4+2+5 slashingRanged [one-action] short bow +9 [+4/-1], Damage 1d6+2+3 piercing