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Precarious Thunderstone TrapHazard 1

Legacy Content

Mechanical Trap 
Source Pathfinder #178: Punks in a Powderkeg pg. 33
Complexity Simple
Stealth DC 15 (trained)
Description A tripwire fastened to the gate snaps when the gate is opened, releasing a moderate thunderstone to the ground.
Disable DC 15 Thievery (trained) to remove the thunderstone or DC 18 Reflex save to catch the falling thunderstone
AC 12, Fort +7, Ref +3
Wire Hardness 3, Wire HP 10 (BT 5); Immunities critical hits, object immunities, precision damage
Thunderstone [reaction] (sonic) Trigger The front gate is opened; Effect A moderate thunderstone falls on the flagstones and activates, dealing 2 sonic splash damage to each creature within 10 feet of the gate. Creatures in the area must succeed at a DC 17 Fortitude saving throw or be deafened for 1 round. Adjacent creatures can attempt to catch the falling thunderstone (see Disable, above).