All Creatures
Abilities | Monsters | NPCs
All | Families | Theme Templates
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | R | S | T | U | V | W | Z


There is a Legacy version here.

Apprentice

Ambitious apprentices can be found in all cities. These individuals are generally younger and seek the approval of their masters as they learn their craft. Many yearn to exemplify the artistry behind their craft, one day becoming masters themselves. Depicted below is an apprentice cartographer.

Recall Knowledge - Humanoid (Society): DC 13
Unspecific Lore: DC 11
Specific Lore: DC 8

Elite | Normal | Weak
Proficiency without Level

ApprenticeCreature -1

Medium Human Humanoid 
Source NPC Core pg. 8
Perception +2
Languages Common
Skills Athletics +3, Crafting +5, Geography Lore +5
Str +1, Dex +2, Con +1, Int +3, Wis +0, Cha +0
Items rugged clothes with tool belt (functions as padded armor), artisan's toolkit, assorted maps, dagger
AC 14; Fort +5, Ref +6, Will +2
HP 8
Speed 25 feet
Melee [one-action] dagger +4 [+0/-4] (agile, finesse, versatile S), Damage 1d4+1 piercingMelee [one-action] fist +4 [+0/-4] (agile, finesse, nonlethal, unarmed), Damage 1d4+1 bludgeoningRanged [one-action] dagger +4 [+0/-4] (agile, thrown 10 feet, versatile S), Damage 1d4+1 piercingApprentice's Ambition [free-action] Frequency once per day; Requirements A direct superior is supervising the apprentice; Effect The apprentice gains a +2 circumstance bonus to attack rolls, damage rolls, saving throws, and skill checks until the end of their next turn.

All Monsters in "Artisan"

NameLevel
Apprentice-1
Guildmaster8
Merchant-1
Smith3

Artisan

Source NPC Core pg. 8
Expertise is forged through years of effort and often tedious work. Artisans are masters of their craft, able to create works both practical and beautiful.

Sidebar - Related Creatures Crossover Ancestry NPCs

Several of the NPCs elsewhere in NPC Core can fit well in this group: Dwarf smith (level 0), forlorn artist (level 2), goblin chef (level 1), halfling head chef (level 2), tengu bladesmith (level 6)

Sidebar - Advice and Rules Don't Split The Party

All artisans should have a right to organize and negotiate with their employer over the terms and conditions of their employment. This includes their right to distribute literature, wear union symbols or crests, and discuss the union with coworkers during non-work hours in such places as tool rooms and work studios. Union organizers gain the Union Organizer adjustment.

Sidebar - Additional Lore Impending Meet-Cute Scenarios

Artisan and trades districts are the perfect place to meet new people and maybe even find love. The more different a pair of neighboring shops are, the greater the chance of interesting interactions between their patrons and proprietors. Consider a bakery directly across the street from a machinist's workshop or a florist next door to a tattoo parlor.