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Falling StarsHazard 15

Legacy Content

Uncommon Magical Trap 
Source Pathfinder #190: The Choosing pg. 59
Complexity Simple
Stealth DC 40 (master)
Description Pressure plates in the floor cause crystal-tipped spikes to rain down into the room and explode.
Disable DC 40 Thievery (master) to disable enough pressure plates so the trap won't trigger
Rain of Stars [reaction] Trigger Each time a non-flying creature enters a square in this room, roll a secret DC 6 flat check. On a failure, the trap triggers as the character steps on a pressure plate—the trap automatically triggers if a creature steps on either square just west of the hallway leading to H12; Effect The trap makes a crystal spike Strike against all creatures in the room, then each creature in the room takes 6d10 piercing damage as the spikes explode (DC 36 basic Reflex save).
Melee [one-action] crystal spike +34, Damage 2d12+26 piercing
Reset The trap's supply of spikes magically replenishes, and the trap resets after 1 hour.