There is a Remastered version
here.
Beastmaster Dedication Feat 2Legacy Content
Archetype Dedication Source Advanced Player's Guide pg. 160 2.0Archetype BeastmasterPrerequisites trained in
Nature
You gain the service of a
young animal companion that travels with you and obeys your commands. The rules for animal companions appear
here. Contrary to the usual rules for animal companions, this feat can grant you a second animal companion. If you ever have more than one animal companion, you gain the Call Companion action. See the Beastmaster Animal Companions sidebar for details on this action.
Certain beastmaster feats give you primal focus spells. The rules for focus spells appear
here. When you gain your first beastmaster focus spell, you become trained in primal spell attack rolls and spell DCs, and your spellcasting ability for these spells is Charisma. Feats that grant beastmaster focus spells tell you to increase the number of Focus Points in your pool, but if you don't already have a focus pool, you instead get a focus pool with 1 Focus Point. You can
Refocus by grooming, feeding, playing with, or otherwise tending to an animal companion.
Special You can't select another dedication feat until you have gained two other feats from the beastmaster archetype.
Beastmaster Dedication Leads To...
Additional Companion,
Beastmaster Bond,
Beastmaster's Call,
Beastmaster's Trance,
Bestial Protection,
Billowing Wings,
Ferocious Charge,
Heal Animal,
Heightened Instincts,
Mature Beastmaster Companion,
Nature's Precision,
Pack Movement,
Running Kick,
Sinking Jaws,
Spirit of the Beast,
Sweeping Tail,
Swift Guardian,
Tenacious Endurance,
Vicious RendTraits
Archetype: This feat belongs to an archetype.
Dedication: You must select a feat with this trait to apply an archetype to your character.