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Archer

Source Core Rulebook pg. 152 4.0
You take out your opponents from a distance with ranged weapons, and you excel at dispatching flying or other hard-to-reach enemies

Ability Scores

Prioritize Dexterity. Constitution and Wisdom helps with survivability, and Strength adds damage with propulsive weapons.

Skills

Acrobatics, Medicine, Stealth, Thievery

Starting Feat

Point-Blank Shot

Higher-Level Feats

Double Shot (4th), Triple Shot (6th), Debilitating Shot (10th), Multishot Stance (16th), Impossible Volley (18th)