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PFS StandardSomnalu Oculus

When Somnalu is defeated, its central eye abandons its dying body to create an ethereal body from the wisps of dreams. Over centuries—or sooner, if it can find a powerful source of nightmares—it can re-form a full body and return to its corporeal self.

Recall Knowledge - Aberration (Occultism): DC 38
Unspecific Lore: DC 36
Specific Lore: DC 33

Elite | Normal | Weak
Proficiency without Level

Somnalu OculusCreature 11

Legacy Content

Unique NE Medium Aberration Dream 
Source Monsters of Myth pg. 88
Perception +26; greater darkvision, true seeing
Languages Aklo; (can't speak any language), telepathy 60 feet
Skills Arcana +23, Occultism +26
Str +3, Dex +5, Con +3, Int +7, Wis +6, Cha +5
AC 28; Fort +18, Ref +21, Will +24
HP 240, regeneration 10 (deactivated by mental); Weaknesses piercing 10
Scrutinizing Presence (aura, mental) 60 feet, DC 34. The Somnalu Oculus scrutinizes creatures around it, causing them to falter with nervousness and self-doubt. Upon entering the emanation, a creature must attempt a Will save. On a failed save, the creature is stupefied 2 for 1 round. Regardless of the result of the saving throw, the creature is temporarily immune to scrutinizing presence for 1 minute.Clearing Blink [reaction] Trigger The Somnalu Oculus would be affected by a condition; Effect The Somnalu Oculus rapidly blinks, using dream wisps as an eyelid. The Somnalu Oculus attempts to counteract the source of the condition with a counteract modifier of +24 and a counteract level of 8. It can't use Clearing Blink again for 1d4 rounds.
Speed fly 40 feet
Melee [one-action] dream tendril +22 [+17/+12] (finesse, magical, reach 10 feet), Damage 2d10+9 bludgeoningRanged [one-action] dream bolt +22 [+17/+12] (magical, range 60 feet), Damage 2d12+7 piercingOccult Prepared Spells DC 34, attack +26; 6th lure dream (Ă—2), repulsion, vibrant pattern (Ă—2); 5th black tentacles (Ă—2), strange geometry (Ă—3), synaptic pulse; 4th dimension door, nightmare, phantasmal killer, rebounding barrier (Ă—2); 3rd agonizing despair (Ă—2), paralyze (Ă—2); 2nd animus mine (Ă—2), dispel magic (Ă—2); 1st fear, phantom pain (Ă—2), sleep (Ă—2); Cantrips (6th) daze, detect magic, mage hand, shield, telekinetic projectile

All Monsters in "Somnalu"

NameLevel
Somnalu15
Somnalu Oculus11

Somnalu

Source Monsters of Myth pg. 88
Nethys note: no description was provided for this family.