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Pin Tingwheely

This creature did not include a description.

Recall Knowledge - Fey (Nature): DC 34
Unspecific Lore: DC 32
Specific Lore: DC 29

Elite | Normal | Weak
Proficiency without Level

Pin TingwheelyCreature 8

Legacy Content

Unique CN Small Fey Sprite 
Source Pathfinder #153: Life's Long Shadows pg. 20
Male pixie daredevil
Perception +19; low-light vision
Languages Common
Skills Acrobatics +18, Deception +16, Nature +15, Performance +18, Stealth +21
Str +0, Dex +6, Con +1, Int +2, Wis +3, Cha +4
Items +1 striking longbow (60 arrows), shortsword
AC 29; Fort +15, Ref +20, Will +17; +1 status to all saves vs. magic
HP 95; Weaknesses cold iron 10
Evasion When Pin rolls a success on a Reflex save, he gets a critical success instead.Nimble Dodge [reaction] Trigger Pin is targeted with a melee or ranged attack by an attacker he can see; Effect Pin gains a +2 circumstance bonus to AC against the triggering attack.
Speed 15 feet, fly 45 feet
Melee [one-action] shortsword +18 [+14/+10] (agile, finesse, magical, versatile S), Damage 1d6+10 piercingRanged [one-action] longbow +19 [+14/+9] (deadly d10, magical, range increment 100 feet, volley 20 feet), Damage 2d6+10 piercingPrimal Innate Spells DC 26; 4th invisibility (at will; self only); 3rd dispel magic, illusory disguise; 2nd entangle, faerie fire; Cantrips (4th) dancing lights, detect magic, ghost sound, shield
Sprinkle Pixie Dust [one-action] (manipulate) Pin sprinkles pixie dust onto one of his arrows. If Pin hits a creature with that arrow before his next turn, the arrow inflicts one of the following special effects instead of dealing damage. Each effect depends on the target's DC 26 Will save. On a critical hit, the target treats its save result as one degree worse.
  • Befuddlement (enchantment, mental) On a failed Will save, the target is stupefied 1 for 1 minute (stupefied 2 on a critical failure).
  • Charm (emotion, enchantment, incapacitation, mental) The target suffers the result of a 4th-level charm spell, except it doesn't gain a bonus to its save if the only hostile act was Pin firing his bow, and Pin can choose to direct the target's adoration to another creature rather than himself.
  • Memory Loss (divination, mental) On a failed Will save, the target loses the last 5 minutes of its memory. Pin can add a single false memory if he chooses, which is the only memory the target retains in that time period.
  • Reckless Pride (emotion, enchantment, mental) The target suffers the result of delusional pride.