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Bitter Truth Bandit

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 27
Unspecific Lore: DC 25
Specific Lore: DC 22

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Bitter Truth BanditCreature 7

Legacy Content

Rare CN Medium Human Humanoid 
Source Pathfinder #153: Life's Long Shadows pg. 17
Perception +14
Languages Common
Skills Acrobatics +16, Athletics +16, Intimidation +14, Society +12, Stealth +18, Survival +14
Str +4, Dex +4, Con +3, Int +0, Wis +0, Cha +2
Items composite shortbow (20 arrows), hatchets (2), padded armor
AC 24; Fort +17, Ref +18, Will +12
HP 115
Speed 30 feet, mobility
Melee [one-action] hatchet +18 [+14/+10] (agile, sweep), Damage 1d6+2+6 slashingRanged [one-action] composite shortbow +18 [+13/+8] (deadly d10, range increment 60 feet), Damage 1d6+2+8 piercing plus muscle strikerRanged [one-action] hatchet +18 [+14/+10] (agile, sweep, thrown 10 feet), Damage 1d6+2+6 slashingExperienced Ambusher Striking from concealment doesn't cause the bandit to become observed.Muscle Striker A target damaged by the bandit's shortbow Strike must succeed at a DC 24 Fortitude save or be slowed 1 until the end of the bandit's next turn.Sneak Attack A bandit deals an additional 2d6 precision damage to flat-footed creatures.