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PFS StandardFirewyrm

Firewyrms live in tubes of molten lava found throughout the Plane of Fire. These strange environments often connect to volcanoes on mortal worlds, giving firewyrms access to a wide variety of prey.

Recall Knowledge - Elemental (Arcana, Nature): DC 26
Unspecific Lore: DC 24
Specific Lore: DC 21

Elite | Normal | Weak
Proficiency without Level

FirewyrmCreature 9

Huge Elemental Fire 
Source Monster Core pg. 144
Perception +16; darkvision, smoke vision
Languages Pyric
Skills Acrobatics +20
Str +5, Dex +5, Con +4, Int -1, Wis +3, Cha +0
Smoke Vision The firewyrm ignores the concealed condition from smoke.
AC 28; Fort +18, Ref +20, Will +15
HP 165 (explosion); Immunities bleed, fire, paralyzed, poison, sleep; Weaknesses cold 10, water 10
Explosion (fire) When the firewyrm dies, it explodes, dealing 6d6 fire damage to each creature in a 10-foot emanation (DC 28 basic Reflex save).Intense Heat(aura, fire) 10 feet, 4d6 fire, DC 25 basic Reflex
Speed 60 feet
Melee [one-action] tail +20 [+15/+10] (reach 15 feet), Damage 2d8+11 fire plus 2d8 persistent fireRanged [one-action] fire mote +20 [+15/+10] (range increment 60 feet), Damage 2d8+6 fireBreathe Fire [two-actions] (fire, primal) The firewyrm breathes a 30-foot cone of fire dealing 7d6 fire and 2d8 persistent fire damage to every creature within the cone (DC 28 basic Reflex save). The firewyrm can't Breathe Fire again for 1d4 rounds.

All Monsters in "Elemental, Fire"

NameLevel
Cinder Rat3
Elemental Inferno11
Firewyrm9
Living Wildfire5

Elemental, Fire

Source Monster Core pg. 144
Fire elementals are destructive manifestations of the scorching Plane of Fire. Although most fire elementals revel in the chance to experience new kinds of fires away from their home plane, even the most considerate fire elemental can be a danger to humanoids and their property.

Elemental

Related Groups Elemental, Air, Elemental, Air, Elemental, Earth, Elemental, Earth, Elemental, Fire, Elemental, Mephit, Elemental, Metal, Elemental, Scamp, Elemental, Water, Elemental, Water, Elemental, Wisp, Elemental, Wood
The Elemental Planes—primordial realms defined by aspects of air, earth, fire, or water—are home to a diverse group of beings known as elementals. Spellcasters on the Material Plane call upon elementals for aid, though these enigmatic creatures can also travel to the world of mortals via interplanar gateways and rifts. The elementals on these pages exemplify the creatures of the Elemental Planes, but this list is by no means exhaustive.