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PFS StandardDeafness [two-actions] Spell 2

Concentrate Manipulate 
Source Player Core pg. 322 2.0
Traditions arcane, divine, occult, primal
Range 30 feet; Targets 1 creature
Defense Fortitude
The target loses its hearing. It must attempt a Fortitude save, and it is then temporarily immune for 1 minute.

Critical Success The target is unaffected.
Success The target is deafened for 1 round.
Failure The target is deafened for 10 minutes.
Critical Failure The target is deafened permanently.