General Hazards | Adventure-Specific Hazards | Weather Hazards


Battering DoorHazard 9

Mechanical Trap 
Source Pathfinder #202: Severed at the Root pg. 33
Complexity Simple
Stealth DC 33 (expert)
Description Animated door slams into trespassers.
Disable DC 30 Diplomacy or Occultism (master) to soothe the psychic impressions or DC 28 Thievery (expert) to jam the door open
AC 25, Fort +21, Ref +15
Hardness 16, HP 70 (BT 35); Immunities critical hits, object immunities, precision damage
Batter Trespasser [reaction] Trigger A living creature passes through the door; Effect The door slams into the triggering creature, dealing 4d10+26 bludgeoning damage (DC 28 basic Reflex save).
Reset The trap resets automatically.