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Arboreal Sapling

Young arboreals often appear lanky and uncoordinated. Their awkwardness belies their burgeoning strength and decades of natural studies.

Recall Knowledge - Plant (Nature): DC 16
Unspecific Lore: DC 14
Specific Lore: DC 11

Elite | Normal | Weak
Proficiency without Level

Arboreal SaplingCreature 2

Large Plant 
Source Pathfinder #201: Pactbreaker pg. 82
Perception +11; low-light vision
Languages Arboreal, Common, Fey
Skills Athletics +8, Nature +5, Stealth +6 (+10 in forests)
Str +4, Dex +0, Con +3, Int +0, Wis +3, Cha +1
AC 17; Fort +11, Ref +6, Will +9
HP 35; Resistances bludgeoning 3, piercing 3; Weaknesses axe vulnerability, fire 5
Axe Vulnerability An arboreal sapling takes 5 additional damage from axes.
Speed 20 feet
Melee [one-action] fist +11 [+6/+1], Damage 1d10+4 bludgeoningMelee [one-action] branch +10 [+5/+0] (reach 10 feet), Damage 1d8+4 piercingShaky Footing When an arboreal sapling critically fails an attack roll or Reflex saving throw, it becomes prone unless it succeeds at a DC 11 flat check.Timber! [reaction] Trigger An arboreal sapling that is not prone either becomes prone or is reduced to 0 HP; Effect The arboreal sapling topples over, dealing 2d6 bludgeoning damage to itself and to creatures in a 10-foot line (DC 16 basic Reflex). Creatures that critically fail the saving throw are also knocked prone.

Sidebar - Additional Lore Always Growing

An arboreal sapling gradually grows into a more powerful form, such as an arboreal warden, filling whatever niche suits its interests and environment. However, even centuries later, an arboreal can slowly reshape itself to fill a new role, such as a warden transforming into an arboreal regent after their predecessor's retirement.

All Monsters in "Arboreal"

NameLevel
Arboreal Archive12
Arboreal Reaper7
Arboreal Regent8
Arboreal Sapling2
Arboreal Sapstriker6
Arboreal Shepherd5
Arboreal Warden4
Awakened Tree6
Canopy Elder19

Arboreal

Source Monster Core pg. 24 1.1
Arboreals are guardians of the forest and representatives of the trees. As long-lived as the woods they watch over, arboreals consider themselves parents and shepherds of trees rather than their gardeners. Consequently, while arboreals tend to be slow and methodical, they are terrifyingly swift when forced to fight in defense of the woods. Though they rarely seek out the companionship of short-lived folk—even elves are fugacious in the eyes of arboreals—and have an inherent distrust of change, arboreals have been known to tolerate those who seek to learn from their long-winded, rambling monologues, especially if such pupils also express a desire to protect the timberlands. Against those who threaten their realm, such as loggers eager to harvest lumber or settlers aiming to establish croplands or a town, arboreals' wrath is unwavering and devastating. Perhaps ironically, arboreals are gifted at tearing down what others build—a trait that serves vengeful members of their kind well.

Sidebar - Additional Lore Felled Arboreals

Arboreals have a great respect for dead members of their species. Their elaborate burial rituals involve laying the fallen arboreal down in a mossy bed in the center of a grove of saplings. The decomposing arboreal nourishes the saplings, ensuring the growth of a new generation of trees.

Sidebar - Additional Lore Fungus Networks

Particularly old arboreal regents and other powerful arboreals can tap into the extensive network of fungus that connects the roots of all the trees in the forest. By doing so, the arboreal can learn of threats throughout the entire woodland, even from miles away.