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Ruzadoya's Chosen

Those who survive the blessing become Ruzadoya's favored.

Recall Knowledge - Humanoid (Society): DC 25
Unspecific Lore: DC 23
Specific Lore: DC 20

Elite | Normal | Weak
Proficiency without Level

Ruzadoya's ChosenCreature 7

Uncommon Medium Human Humanoid Wood 
Source Pathfinder #202: Severed at the Root pg. 85
Perception +18
Languages Arboreal, Common, Fey, Wildsong
Skills Acrobatics +13, Athletics +16, Nature +17, Survival +17
Str +3, Dex +1, Con +4, Int +1, Wis +4, Cha +1
Luminant Aura (aura, light) 20 feet.
Items +1 staff, leather armor
AC 22; Fort +18, Ref +12, Will +15
HP 115; Weaknesses fire 7, mental 7
Explosive End (primal, wood) 7d6 bludgeoning, DC 25Reactive Flare [reaction] 4d6 piercing (DC 25 basic Reflex save)
Speed 25 feet
Melee [one-action] staff +18 [+13/+8] (two-hand d8), Damage 1d4+6 bludgeoningRanged [one-action] splinter surge +16 [+11/+6] (range increment 30 feet), Damage 2d8 piercingPrimal Innate Spells DC 25; 4th entangling flora, life-draining roots, oaken resilience; Cantrips (4th) timber
Tap Planar Gate [one-action] (concentrate, primal)

All Monsters in "Woodblessed"

NameLevel
Ruzadoya's Chosen7

Woodblessed

Source Pathfinder #202: Severed at the Root pg. 85
Woodblessed are those granted uncontrollable energy drawn from the Plane of Wood—a blessing that brings pain and eventual death.

Woodblessed Abilities

All woodblessed gain the following abilities.

Explosive End (primal, wood) When the woodblessed dies, the planar portal inside of them collapses, causing them to explode in a 20-foot burst of vines that deal 1d6 bludgeoning damage per level to all creatures with a basic Reflex save against the woodblessed's spell DC. The woodblessed's body is completely consumed, though their root network and gear remain behind.

Luminant Aura (aura, light) 20 feet. The volatile planar energy coursing through a woodblessed's veins fills the area with dim light.

Primal Innate Spells A woodblessed can cast timber as an innate primal cantrip.

Reactive Flare [reaction] Trigger The woodblessed is damaged by a creature within their reach; Effect Distracted by the pain, the woodblessed's concentration slips and splinters erupt from their body as they temporarily lose control of the planar energy within them. Both the triggering creature and the woodblessed take 1d6 piercing damage + 1d6 per 2 levels the woodblessed has, with a basic Reflex save against the woodblessed's spell DC.

Tap Planar Gate [one-action] (concentrate, primal) The woodblessed empowers themself or their next attack.
If the woodblessed's next action is to Stride, is launched off the ground by a suddenly sprouting tree and propelled forward. During this Stride, they have a fly Speed equal to their Speed. If they don't end their movement on a solid surface that can support their weight, they fall.
If the woodblessed's next action is a Strike, the attack sprouts thorns that deal an additional 1d4 persistent bleed damage (1d6 for levels 6–12, 1d10 for levels 13+).

Sidebar - Advice and Rules Creating Woodblessed

Apply the following to turn a living creature into a woodblessed.
  • Increase its level, AC, attack modifiers, DCs, saving throws, and skill modifiers by 1.
  • It gains the wood trait, as well as weakness to fire and mental based on its level.
  • It gains a splinter ranged Strike that deals piercing damage, is in the brawling group, and has a range increment of 30 feet.