Adventures | Articles | Deities | Domains | Languages | Planes


There is a Legacy version here.

PFS StandardMight Domain

Source Player Core pg. 39 2.0
Deities Alglenweis, Angazhan, Arqueros, Ashukharma, Ayrzul, Baekho, Balumbdar, Baphomet, Cayden Cailean, Demon Bringers, Diomazul, Dranngvit, Eiseth, Falayna, General Susumu, Geryon, Gogunta, Gorum, Green Man, Haagenti, Imbrex, Iomedae, Irori, Jaidi, Jin Li, Kazutal, Keepers of the Hearth, Kols, Kostchtchie, Kurgess, Lamashtu, Marishi, Moloch, Orcus, Ragathiel, Ragdya, Raumya, Sekhmet, Sobek, Sorrow's Sword, Sun Wukong, Szuriel, The Divine Dare, The Freeing Flame, The Laborer's Bastion, Trudd, Urgathoa, Yamatsumi, Ydersius, Zevgavizeb
Domain Spell Athletic Rush; Advanced Domain Spell Enduring Might
Your physical power is bolstered by divine strength.

Apocryphal Domain Spells

Source Dark Archive pg. 142
Not all clerical traditions are taught among the orthodoxy. Some are whispered in secret, passed down from a priest to trusted acolytes or scribed in tomes left behind by splinter factions. Some apocryphal spells are considered heretical and suppressed, but others have fallen out of use or are specific to a region or sect. These apocryphal spells usually rely on more abstract associations between divine power and a certain effect than those seen in orthodox ones.

Click here for the full rules on Apocryphal Domain Spells.

Apocryphal Domain Spell Victory Cry; Advanced Domain Spell