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PFS StandardDance of the Tiger [one-action] Feat 9

Emotion Fear Mental Occult Wayang 
Source Tian Xia Character Guide pg. 74

Tales tell of the Tiger stalking the Mousedeer for days, hidden and instilling dread upon its prey. Your dance embodies the character role so well you can trail an opponent from its own shadow. Attempt a Performance check against the Will DC of a single adjacent enemy.

Critical Success You step on the foe’s shadow, bringing a cold dread. The opponent is frightened 2; its shadow remains pinned underfoot, stretching and deforming to remain connected to your square, and indicates where it has gone even if you lose sight of the foe. The creature can’t reduce its frightened condition below 1 as long as you remain on its shadow. Your connection to its shadow breaks if the distance between you and the target exceeds 120 feet or if you don’t end your turn adjacent to the target. Once your connection to its shadow breaks, the enemy is immune to Dance of the Tiger for 1 hour.
Success As critical success, except the creature is only frightened 1 and your connection to its shadow breaks at 60 feet instead of 120.

Traits

Emotion:

This effect alters a creature’s emotions. Effects with this trait always have the mental trait as well. Creatures with special training or that have mechanical or artificial intelligence are immune to emotion effects.

Fear:

Fear effects evoke the emotion of fear. Effects with this trait always have the mental and emotion traits as well.

Mental:

A mental effect can alter the target’s mind. It has no effect on an object or a mindless creature.

Occult:

This magic comes from the occult tradition, calling upon bizarre and ephemeral mysteries. Anything with this trait is magical.

A creature with this trait is primarily constituted of or has a strong connection to occult magic.

Wayang:

Small people native to the Netherworld. Immigrated to Golarion after Earthfall.