Xidao Sea Mine Drop [two-actions] Feat 6Uncommon Inventor Source Tian Xia Character Guide pg. 110Access Tian Xia origin
You’ve rigged your armor innovation with a gizmo that can safely synthesize two sea mines a day, holding them in a protected compartment. You must be submerged in water to use this action, and the mines only detonate if they’re underwater.
You’ve rigged your armor innovation with a gizmo that can safely synthesize two sea mines a day, holding them in a protected compartment. You must be submerged in water to use this action, and the mines only detonate if they’re underwater.
Any creature in a 5-foot
emanation around the mine when it detonates takes 3d4 bludgeoning damage and 1d4 piercing damage, with a basic Reflex save against your class DC. The bludgeoning damage of your mines increases by 1d4 at 8th level and every 2 levels thereafter. Any mines that haven’t detonated when you make your daily preparations become inert and harmless.
Unstable Function You push the safety limits of your gizmo, forcing it to synthesize and launch additional sea mines, exceeding the daily limit. Add the
unstable trait to Xidao Sea Mine Drop. You create up to 3 additional sea mines that you can immediately deploy in different unoccupied spaces up to 30 feet away.
Traits
Uncommon: Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.