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Gorumite Warpriest



Recall Knowledge - Humanoid (Society): DC 32
Unspecific Lore: DC 30
Specific Lore: DC 27

Elite | Normal | Weak
Proficiency without Level

Gorumite WarpriestCreature 12

Uncommon Medium Human Humanoid 
Source Prey for Death pg. 25
Human Cleric
Perception +11
Languages Common, Skald
Skills Athletics +10, Crafting +6, Intimidation +9, Religion +11, Warfare Lore +6
Str +4, Dex +1, Con +3, Int +0, Wis +5, Cha +3
Items +1 resilient breastplate, +1 striking greatsword, iron religious symbol of Gorum, universal Crownhold key
AC 20; Fort +10, Ref +8, Will +12
HP 212
Speed 25 feet
Melee [one-action] greatsword +11 [+6/+1] (magical, versatile P), Damage 2d12+7 slashingDivine Prepared Spells DC 20, attack +12; 6th blessed boundary, harm, heal (×4), heroism; 5th breath of life, dispel magic, see the unseen; 4th divine wrath, fly, unfettered movement; 3rd blindness, cleanse affliction, noise blast; 2nd clear mind, darkvision, share life; 1st bless, enfeeble, mending; Cantrips (6th) daze, forbidding ward, guidance, shield, stabilize
Cleric Domain Spells 2 Focus Points, DC 20; 6th athletic rush, enduring might
Consecrated As long as the consecrate ritual effects persist in Crownhold, a Gorumite warpriest gains a +1 status bonus to attack rolls, skill checks, saving throws, and Perception checks; these bonuses are not calculated into the stat block.Fervent Casting [reaction] (auditory, divine, spellshape) Frequency once per day; Effect The Gorumite warpriest loudly proclaims the glory of Gorum. The next divine spell they cast takes one fewer action (minimum of one), but must only target the warpriest. If the spell affects an area or multiple targets, such as bless, it only affects the warpriest, even if it lasts more than one round.