
Archives of Nethys

Alchemist | Barbarian | Bard | Champion | Cleric | Druid | Fighter | Gunslinger | Inventor | Investigator | Magus | Monk | Oracle | Ranger | Rogue | Sorcerer | Summoner | Swashbuckler | Witch | Wizard

Animal Companions | Construct Companions | Eidolons | Familiar Abilities | Specific Familiars | Undead Companions


Main List | Advanced Options | Animal Specializations | Unique Companions


PFS StandardPangolin

Source Grand Bazaar pg. 55
Your companion is a particularly large pangolin, such as an ugvashi from Vudra.
Size Medium
Melee body, Damage 1d8 bludgeoning
Melee claw (agile), Damage 1d6 slashing
Str +3, Dex +2, Con +2, Int -4, Wis +1, Cha +0
Hit Points 8
Skill Survival
Senses low-light vision
Speed 25 feet
Support Benefit Your pangolin tears at your enemies with its serrated plates. Until the start of your next turn, your Strikes that damage a creature in your pangolin's reach also deal 1d6 persistent bleed damage. If your pangolin is nimble or savage, the persistent bleed damage increases to 2d6.
Advanced Maneuver Defensive Curl

Defensive Curl

Source Grand Bazaar pg. 55
The pangolin coils into a ball to defend itself. It gains a +2 circumstance bonus to AC. Any creature that hits the pangolin with a melee unarmed attack while it's in its Defensive Curl take 2d6 persistent bleed damage. The pangolin can't move, use its unarmed attacks, or take other actions that require it to use its limbs while in its Defensive Curl, but it can unfurl as a single action, ending the effects of Defensive Curl.