General Hazards | Adventure-Specific Hazards | Weather Hazards


Cold SpotHazard 1

Legacy Content

Haunt 
Source Book of the Dead pg. 64
Complexity Simple
Stealth DC 17 (trained)
Description The temperature suddenly drops as spectral forces gather in the area.
Disable DC 19 Religion (trained) to banish the cold spot with ritual prayers or DC 20 Occultism (trained) to foil the arrival of outside forces
Sudden Chill [reaction] (cold, evocation, occult) Trigger A living creature enters the area; Effect The temperature drops as invisible spirits gather around the living. Living creatures within 15 feet take 2d4+5 cold damage (DC 17 basic Fortitude save). Creatures that critically fail their save are additionally clumsy 1.
Reset 1 hour