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Lloyd The Leaper

This creature did not include a description.

Recall Knowledge - Fey (Nature): DC 34
Unspecific Lore: DC 32
Specific Lore: DC 29

Elite | Normal | Weak
Proficiency without Level

Lloyd The LeaperCreature 8

Unique Small Fey 
Source Pathfinder #201: Pactbreaker pg. 50
Variant greater spring-heeled jack
Initiative Deception +18
Perception +17; low-light vision
Languages Common, Fey
Skills Acrobatics +16, Athletics +18 (+22 to High Jump or Long Jump), Deception +18, Intimidation +15, Stealth +19, Thievery +16
Str +4, Dex +6, Con +3, Int +2, Wis +3, Cha +4
Items unmemorable mantle, Sally Sharp-tongue (+1 striking wounding war razor)
AC 26; Fort +13, Ref +20, Will +15
HP 135
Ghastly Visage [one-action] (concentrate, curse, emotion, fear, mental, primal, visual) Lloyd the Leaper locks eyes with a creature he can see within 30 feet. The target must immediately attempt a DC 23 Will save or become frightened 1 (frightened 2 on a critical failure), and it can't reduce its frightened condition below 1 for 24 hours or until this curse is removed. After attempting its save, the creature is temporarily immune to this ability for 24 hours.Reactive Strike [reaction]
Speed 40 feet
Melee [one-action] Sally Sharp-tongue +18 [+14/+10] (agile, backstabber, deadly d8, finesse, magical), Damage 3d4+7 slashing plus 1d6 bleedPrimal Innate Spells DC 26; 5th magic passage; 2nd calm; 1st gentle landing (at will); Constant (2nd) vanishing tracks
Change Shape [one-action] (concentrate, polymorph, primal) Lloyd takes on the appearance of a Small or Medium humanoid dressed in exquisite finery. This doesn't change his Speed or his attack and damage modifiers with his Strikes. When in this form, Lloyd gains a Diplomacy modifier equal to his Intimidation modifier.Haze of Dreams [two-actions] (incapacitation, mental, poison, primal, sleep) Lloyd exhales a cloud of clammy gray fog. Each creature in the area must attempt a DC 23 Fortitude save.
Critical Success The creature is unaffected and becomes temporarily immune for 24 hours.
Success The creature is stupefied 1 for 1 round.
Failure The creature falls unconscious. It wakes up automatically if it's still unconscious after 1 minute.
Critical Failure The creature falls unconscious. It wakes up automatically if it's still unconscious after 1 hour.
Vanishing Leap [reaction] (illusion, primal) Trigger Lloyd uses Vault; Effect Lloyd becomes invisible for 1 round.Vault [one-action] (move) Lloyd jumps up to 20 feet in any direction, including vertically. This movement doesn't trigger reactions based on movement.