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Rootridden



Recall Knowledge - Undead (Religion): DC 26
Unspecific Lore: DC 24
Specific Lore: DC 21

Elite | Normal | Weak
Proficiency without Level

RootriddenCreature 8

Uncommon Medium Undead Unholy 
Source Pathfinder #203 Shepherd of Decay pg. 12
Perception +16; darkvision
Languages Common, Necril, Wildsong
Skills Acrobatics +16, Athletics +18, Intimidation +17, Nature +16, Stealth +18
Str +6, Dex +4, Con +4, Int +1, Wis +4, Cha +3
Rooted A rootridden is bonded to a specific root network. If it's more than 300 feet from this network for at least 1 minute, it becomes sickened 2 until it's again within 300 feet of the root network for at least 1 minute.
Walk the Roots The rootridden ignores the effects of difficult terrain caused by plants and fungi.
AC 26; Fort +18, Ref +16, Will +14
HP 120 (void healing); Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Root Spawn (primal, unholy) A living creature slain by a rootridden that had a lower level than the rootridden rises as a new rootridden after 1d10 rounds, on its turn. This new rootridden is under the command of the rootridden that created it. If the creator is destroyed, any rootridden it created in the past 24 hours are destroyed as well, immediately collapsing into inert plant matter.
Speed 25 feet
Melee [one-action] jaws +20 [+15/+10], Damage 2d12+8 piercingMelee [one-action] tendril +20 [+15/+10] (reach 10 feet), Damage 2d8+8 bludgeoning plus root rot poisonRanged [one-action] spit +20 [+15/+10] (deadly 1d10, range increment 30 feet), Damage 4d8 voidRoot Rot Poison (poison) Saving Throw DC 26 Fortitude; Maximum Duration 8 rounds; Stage 1 3d6 poison damage and off-guard (1 round); Stage 2 3d6 poison damage and slowed 1 (1 round); Stage 3 4d6 poison damage and slowed 2 (1 round); Stage 4 4d6 poison damage and paralyzed (1 round)