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Scarlet Triad Sneak

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 24
Unspecific Lore: DC 22
Specific Lore: DC 19

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Scarlet Triad SneakCreature 7

Legacy Content

Uncommon CE Medium Human Humanoid 
Source Pathfinder #147: Tomorrow Must Burn pg. 8
Perception +14
Languages Common
Skills Acrobatics +16, Athletics +12, Deception +14, Intimidation +12, Stealth +18, Thievery +16
Str +2, Dex +4, Con +2, Int +0, Wis +0, Cha +2
Items +1 rapier, average manacles (marked with the symbol of the Scarlet Triad), bloodseeker beak (affixed to rapier), dagger (3), keys to manacles, leather armor, thieves' tools
AC 27; Fort +12, Ref +16, Will +14
HP 115
Nimble Dodge [reaction] Requirement A sneak can't use this reaction while encumbered. Trigger The sneak is hit by an attack made by a creature the sneak can see. Effect The sneak gains a +2 circumstance bonus to their Armor Class against the triggering attack.Deny Advantage The sneak isn't flat-footed to hidden, undetected, or flanking creatures of 6th level or lower, or creatures of 6th level or lower using surprise attack.Mobility When the sneak takes a Stride action to move half their Speed or less, that movement does not trigger reactions.
Speed 25 feet
Melee [one-action] rapier +19 [+14/+9] (deadly 1d8, disarm, finesse), Damage 1d6+2+5 piercingMelee [one-action] dagger +18 [+14/+10] (agile, finesse, versatile S), Damage 1d4+2+4 piercingRanged [one-action] dagger +18 [+14/+10] (agile, thrown 10 feet, versatile S), Damage 1d4+2+4 piercingEfficient Capture [three-actions] (attack, manipulate) Requirements The sneak has manacles in hand and is adjacent to a creature. Effect The sneak attempts to bind the creature's wrists or ankles with the manacles. If the sneak succeeds at an attack roll with a +16 modifier against the target's AC, they apply the manacles.Sneak Attack 2d6Surprise Attack In the first round of combat, creatures that haven't acted yet are flat-footed to the sneak.