Pact of Fey Glamour Feat 4Legacy Content
Uncommon Archetype Illusion Primal Source Dark Archive pg. 166Archetype PactbinderPrerequisites Pactbinder Dedication
You've sworn a pact with
fey powers, granting you the otherworldly appearance of your dreams in exchange for oaths of hospitality. As long as you keep your end of the bargain, your base appearance changes indefinitely to any one appearance you wish that's within the bounds of possibility for your ancestry; this effect can't be
counteracted or removed except by violating the pact. Additionally, you can cast
illusory disguise as a primal innate spell once per hour, using the higher of your class DC and your spell DC to determine the DC.
In exchange, you promise to accept any fey's request for hospitality, granting them food, drink, and lodging for up to 3 days and 3 nights. You also promise not to harm any creature to whom you've offered hospitality or who has shown hospitality to you, whether or not that creature is fey, unless that creature does harm first. If you refuse hospitality to a fey or violate hospitality, you lose the benefits of this feat until you atone for your transgressions, instantly reverting your appearance to the one you had before the pact.
Traits
Archetype: This feat belongs to an archetype.
Illusion: Effects and magic items with this trait are associated with the illusion school of magic, typically involving false sensory stimuli.
Primal: This magic comes from the primal tradition, connecting to the natural world and instinct. Anything with this trait is magical.
Uncommon: Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.