Mythic Callings | Mythic Feats | Mythic Destinies


Chosen Ward Feat 14

Mythic 
Source War of Immortals pg. 119
Archetype Beast Lord
Prerequisites Beast Lord Dedication

You have designated an ally to be you and your companion’s ward, making it your primary directive to shield them from harm. During your daily preparations, choose an ally who isn’t your united companion. While either you or your united companion are adjacent to your ward, you grant them a +1 circumstance bonus to their AC and Reflex saves.

When your ward attempts a Reflex saving throw while adjacent to either you or your united companion, you can spend a Mythic Point as a reaction to allow your ward to roll that Reflex save twice and take the better result. This is a fortune effect.

Special If you have the Defend Our Union feat, it can also be triggered when a foe successfully Strikes your ward; if used in this way, the damage to your ward is reduced if your Strike is successful instead.

Traits

Mythic:

Options with this trait grant or utilize mythic power. Feats with the mythic trait can only be taken by mythic characters, who are typically characters with a mythic Calling.

Monsters with the mythic trait have access to a pool of Mythic Points and are particularly strong for creatures of their level. Many mythic monsters are either resistant or entirely immune to attacks from non-mythic creatures and weapons.

Spells with the mythic trait require the expenditure of a Mythic Point in order to be cast, and items with the mythic trait require the expenditure of a Mythic Point in order to use their activated abilities.

Weapons with the mythic trait overcome the resistances and immunities of mythic monsters.