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Court Jester

Though court jesters are often put-upon as the targets of easy mockery and idle amusements, do not mistake their self-deprecation for weakness. Beneath, the jester hides malice, a sharp tongue, and even sharper knives. They can often be found entertaining the nobles of court or preparing their next japes. During the indiscreet hours of the night, they may be found in the company of servants and spymasters.

Recall Knowledge - Humanoid (Society): DC 27
Unspecific Lore: DC 25
Specific Lore: DC 22

Elite | Normal | Weak
Proficiency without Level

Court JesterCreature 10

Medium Human Humanoid 
Source NPC Core pg. 129
Perception +21
Languages Common; up to 4 others
Skills Acrobatics +22, Deception +19, Diplomacy +19, Performance +22, Society +19, Stealth +19
Str +2, Dex +4, Con +1, Int +2, Wis +1, Cha +5
Items +1 striking dagger (3), face paints
AC 29; Fort +16, Ref +19, Will +22
HP 170; Resistances poison 10
Pointed Joke The court jester can use Performance instead of Intimidation to Demoralize.
Speed 30 feet
Melee [one-action] dagger +22 [+18/+14] (agile, finesse, magical, versatile S), Damage 2d4+8 piercing plus 4d4 persistent poisonMelee [one-action] fist +21 [+17/+13] (agile, nonlethal, unarmed), Damage 1d4+8 bludgeoningRanged [one-action] dagger +22 [+18/+14] (agile, magical, thrown 10 feet, versatile S), Damage 2d4+8 piercing plus 4d4 persistent poisonNo Peeking! [one-action] The jester blows chalk or face powder in an adjacent enemy's face. The target must make a DC 29 Fortitude saving throw.
Critical Success The target is unaffected.
Success The target is dazzled for 1 round.
Failure target is dazzled and off-guard for 1 round.
Critical Failure The target is blinded for 1 round.
Poisoned Blade The jester coats their dagger in poison. These daggers inflict an additional 4d4 persistent poison damage. The poison expires 1 hour after leaving the jester's possession.

All Monsters in "Performer"

NameLevel
Acrobat2
Beast Tamer4
Court Jester10
Dancer1
Druid Initiate1
Juggler2
Maestro11
Mime3
Puppeteer6
Street Musician2
Traveling Actor3
Troubadour3

Performer

Source NPC Core pg. 124
Performances come in a wide variety of forms, from musical methods like singing and instruments to physical dancing and juggling to simple orating and conversing.

Sidebar - Related Creatures Crossover Ancestry NPCs

Several of the NPCs elsewhere in NPC Core can fit well in this group: Halfling yarnspinner (level 7), iruxi masked mummer (level 9), razzle dazzler (level 5)

Sidebar - Advice and Rules Handheld Instruments

Musical instruments range in size and function. For inspiration on what an NPC musician might play, choose from the following list: accordion, bagpipe, bodhrán, bongo drum, cabasa, castanet, charango, chimes, claves, cuíca, dan moi, didgeridoo, fiddle, flute, gemshorn, gittern, guan, hand bell, harmonica, hurdy-gurdy, kalimba, kazoo, lute, lyre, mandolin, maracas, ocarina, pan flute, piccolo, psaltery, recorder sackbut, shawm, slide whistle, spoons, tambourine, trumpet, triangle, ukulele, vielle, or zills.

Sidebar - Advice and Rules Let's See A Show

Prices for a night's entertainment are per head and can be far higher for world-class performers.

Circus 1 sp; Dance 2 cp social, 6 cp stage performance, 1 gp high-society ball; Opera 5 gp general admission, 20 gp box seats; Music 5 cp troubadours, 2 sp orchestra; Stage Play 6 cp small theater, 1 sp major theater; Street Performance tips of 1–2 cp.

Sidebar - Additional Lore Performers Across Golarion

Some of Golarion's brightest stars are as much storymakers as storytellers.

Camilia Drannoch, Revolutionary: Camilia uses her powerful words to put an end to the Red Revolution, rid Galt of its final blades, and reestablish relations abroad.
The Circus of Wayward Wonders: Perhaps the most spectacular traveling show in the Inner Sea, the Circus of Wayward Wonders and its Sideshow of Everyday Marvels offers truly outstanding acts for their audiences.
Janatimo, Speaker of the World's Tales: Janatimo, an aiuvarin bard at the Magaambya, leads the Uzunjati, scholars and teachers tasked with spreading knowledge to improve the world.

Sidebar - Additional Lore The Colleges Of Humor

Throughout Golarion there are pockets of jesters and jokesters that form groups they call colleges of humor. While they have no formal name or location, these colleges are universally recognized for producing excellent comedy. Those who train with colleges often specialize in one of many forms of humor. Some of the most common specialize include, but are not limited to: slapstick, romantic humor, high comedy, situational comedy, parody, surrealism, farce, wordplay, and observational humor.