All Equipment | All Item Bonuses
Adjustments | Adventuring Gear | Alchemical Items | Animals and Gear | Armor | Artifacts | Assistive Items | Consumables | Contracts | Cursed Items | Customizations | Grimoires | Held Items | High-Tech | Intelligent Items | Materials | Other | Relics | Runes | Services | Shields | Siege Weapons | Snares | Spellhearts | Staves | Structures | Tattoos | Trade Goods | Vehicles | Wands | Weapons | Worn Items


Firing Mechanisms | Holsters | Scopes | Stabilizers


Customizations

Source Guns & Gears pg. 179
The potent stopping power, solid range, and relative ease of use of firearms make them attractive options for almost any warrior who can both obtain one and maintain a healthy supply of ammunition, but these benefits are only the most basic offered by the firearms being produced in Golarion today. Everything from bandoliers for the discerning pirate to specialized scopes for snipers can be obtained from the talented gunsmiths who ply their trades in Dongun Hold, Alkenstar, or Arcadia for the right price.

Click here for the full rules on Customizations.