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Chapter 1: Running the Game / Difficulty Classes / Specific Actions

Gather Information

Source GM Core pg. 54 2.0
To set the DC to Gather Information, use a simple DC representing the availability of information about the subject. Adjust the DC upward if the PC Gathering Information seeks in-depth information. For example, if a character wants to Gather Information about a visiting caravan, you might decide that a common person wouldn’t know much about it, but any merchant or guard would, so learning basic facts uses the simple DC for trained proficiency. A caravan leader’s name is superficial, so discovering it might be DC 15 (the simple trained DC). Learning the identity of the leader’s employers, however, might be DC 20 if the employers are more obscure.