All Creatures
Abilities | Monsters | NPCs


Jin Durwhimmer

This creature did not include a description.

Recall Knowledge - Spirit (Occultism): DC 36
Recall Knowledge - Undead (Religion): DC 36
Unspecific Lore: DC 34
Specific Lore: DC 31

Elite | Normal | Weak
Proficiency without Level

Jin DurwhimmerCreature 9

Legacy Content

Unique N Small Ghost Incorporeal Spirit Undead 
Source Kingmaker Adventure Path pg. 245
Male gnome ghost
Perception +10; darkvision
Languages Common, Gnomish, Sylvan
Skills Nature +8, Religion +8, Stealth +8
Str -5, Dex +4, Con +2, Int +2, Wis +4, Cha +2
Site Bound A typical ghost can stray only a short distance from where it was killed or the place it haunts. A typical limit is 120 feet. Some ghosts are instead bound to a room, building, item, or creature that was special to it rather than a location.
AC 16; Fort +6, Ref +10, Will +10
HP 120 (negative healing, rejuvenation); Immunities death effects, disease, paralyzed, poison, precision, unconscious; Resistances all damage 10 (except force, ghost touch, or positive; double resistance vs. non-magical)
Rejuvenation (divine, necromancy) Jin is put to rest if both Darivan (area C7) and the bloom of Lamashtu (area C10) are defeated.
Speed fly 25 feet
Melee [one-action] ghostly hand +10 [+6/+2] (agile, finesse, magical), Damage 2d8+10 negativeRituals; 6th awaken animal, commune with nature, primal call
Frightful Moan [two-actions] (auditory, primal, emotion, enchantment, fear, mental) The ghost laments its fate, forcing each living creature within 30 feet to attempt a Will save. On a failure, a creature becomes frightened 2 (or frightened 3 on a critical failure). On a success, a creature is temporarily immune to this ghost's frightful moan for 1 minute.Telekinetic Assault [two-actions] (primal, evocation) The ghost cries out in pain and anguish as small objects and debris fly about in a 30-foot emanation. Creatures in this area take 5d6 bludgeoning damage, subject to a basic Reflex save.