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There is a Legacy version here.

PFS StandardFungus Leshy

Fungus leshies guard caves, bogs, and damp, dark places. Their fungus gardens are bizarre by most standards, but fungus leshies are extremely proud of their works.

Recall Knowledge - Fungus (Nature): DC 16
Unspecific Lore: DC 14
Specific Lore: DC 11

Elite | Normal | Weak
Proficiency without Level

Fungus LeshyCreature 2

Small Fungus Leshy 
Source Monster Core pg. 217
Perception +6; darkvision
Languages Common, Fey; speak with plants (fungi only)
Skills Athletics +6, Nature +6, Stealth +8
Str +2, Dex +4, Con +2, Int -1, Wis +2, Cha +0
AC 19; Fort +8, Ref +10, Will +6
HP 30
Verdant Burst (healing, primal, vitality) When a fungus leshy dies, a burst of primal energy explodes from their body, restoring 2d8 Hit Points to each fungus creature in a 30-foot emanation. This area is filled with fungi, becoming difficult terrain. If the terrain is not a viable environment for these plants, they wither after 24 hours.
Speed 25 feet
Melee [one-action] fist +10 [+6/+2] (agile, finesse), Damage 1d6+2 bludgeoningRanged [one-action] spore pod +10 [+5/+0] (range increment 30 feet), Damage 1d6+2 bludgeoning plus sporesPrimal Innate Spells DC 16; Constant (3rd) speak with plants (fungi only)
Change Shape [one-action] (concentrate, polymorph, primal) The fungus leshy transforms into a Small giant mushroom or patch of fungi. This ability otherwise uses the effects of one with plants.Spore Cloud [two-actions] (poison) A fungus leshy can unleash a cloud of spores that irritates the eyes and throats of non-fungus creatures in a 15-foot emanation. Each creature must succeed at a DC 16 Fortitude save or take 1 persistent poison damage. A creature has its vision reduced as long as the persistent damage continues and can see only within 20 feet.Spores A creature that takes damage from a fungus leshy's spore pod Strike must attempt a saving throw with the same DC and effect as its Spore Cloud ability.

All Monsters in "Leshy"

NameLevel
Fungus Leshy2
Gourd Leshy1
Leaf Leshy0

Leshy

Source Monster Core pg. 216
Leshies are intelligent plant creatures who guard areas of primeval wilderness or earthly power. Originally created by powerful fey, they manifest when a skilled practitioner of primal magic—typically a druid— combines a nature spirit with a body carefully grown and crafted from local vegetation. The rites and materials required to create a leshy vary depending on the type of leshy. They are typically given life in an area of great natural significance, such as an arboreal's grove, a druidic circle, a fairy ring, or a great natural wonder.

Sidebar - Additional Lore Dead Leshies

When a leshy dies, their body explodes in a wave of vegetation as their spirit returns to the natural world. Though leshy spirits called into new bodies after death typically keep only vague recollections of their pasts, they retain many of the values and habits of their former life.

Sidebar - Related Creatures Friends in the Forest

Because of their relative frailty, leaf leshies frequently act as liaisons and call upon more powerful forest guardians when their domains are threatened. Nymphs, sprites, and other goodly fey may respond to the call of a leaf leshy, as may arboreals and other plant creatures.