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There is a Legacy version here.

PFS StandardBoggard Warrior

Boggard warriors exalt single combat and prefer to fight alone so that no one can contest their kills. They have been known to pursue enemies who flee combat with a single-mindedness that seems almost supernatural.

Recall Knowledge - Humanoid (Society): DC 16
Unspecific Lore: DC 14
Specific Lore: DC 11

Elite | Normal | Weak
Proficiency without Level

Boggard WarriorCreature 2

Medium Amphibious Boggard Humanoid 
Source Monster Core pg. 44
Perception +8; darkvision
Languages Boggard
Skills Athletics +8, Intimidation +5, Stealth +6 (+8 in water)
Str +4, Dex +0, Con +4, Int -1, Wis +2, Cha +1
Items club, javelin (3), studded leather armor
AC 17; Fort +10, Ref +5, Will +8
HP 38
Speed 20 feet, swim 25 feet; swamp passage
Melee [one-action] club +10 [+5/+0], Damage 1d6+6 bludgeoningMelee [one-action] tongue +10 [+5/+0] (reach 10 feet), Effect tongue grabRanged [one-action] javelin +6 [+1/-4] (thrown 30 feet), Damage 1d6+4 piercingRanged [one-action] club +6 [+1/-4] (thrown 10 feet), Damage 1d6+6 bludgeoningSwamp Passage A boggard ignores difficult terrain caused by swamp terrain features.Terrifying Croak [one-action] (auditory, emotion, fear, mental) The boggard unleashes a terrifying croak. Any non-boggard within 30 feet becomes frightened 1 unless they succeed at a DC 18 Will save; those who critically succeed are temporarily immune for 1 minute.Tongue Grab If the boggard hits a creature with their tongue, that creature becomes grabbed by the boggard. Unlike with a normal Grab, the creature isn't immobilized, but it can't move beyond the reach of the boggard's tongue. A creature can sever the tongue by hitting AC 15 and dealing at least 3 slashing damage. Though this doesn't deal any damage to the boggard, it prevents them from using their tongue Strike until they regrow their tongue, which takes a week.

All Monsters in "Boggard"

NameLevel
Boggard Cultist8
Boggard Scout1
Boggard Swampseer3
Boggard Warrior2

Boggard

Source Monster Core pg. 44
Boggards are aggressive humanoid amphibians who thrive in swamps, marshes, and even some rain forests. Boggards hatch from eggs into tadpoles, fiercely competing for food and even consuming their siblings in that struggle. Over 3 years, the surviving boggards develop arms, legs, and lungs while learning the rudiments of hunting, crafts, and warfare—everything needed to survive in their might-makes-right society. At the top of most boggard hierarchies lords a hulking swampseer imbued with sinister divine magic.

Sidebar - Locations Boggard Villages

Boggards prefer to dwell in swamplands and mires. Though they are at home in the water, they prefer to spend most of their lives on land and build villages of mud huts. They often keep guardian beasts, such as crocodiles, giant frogs, or other feral animals tamed (if only just barely) to serve as protectors.

Sidebar - Advice and Rules Gogunta

Gogunta is the patron of the boggard people, many of whom worship her as their goddess.