All Creatures
Abilities | Monsters | NPCs
All | Families | Templates
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z


Mjolgat

Over the millennium that they mined the rich mineral deposits of the Shattered Range, the dwarves of Dongun Hold discovered the stalwart mjolgat, a beast that exhibits the uncanny ability to sniff out ore deposits with its incredible sense of smell. To this day, dwarves across Golarion rear mjolgats as companions and draft animals, training them to locate precious metals hidden deep beneath the surface. Some dauntless dwarves even turn mjolgats into mounts, though those brave enough to do so often require ample ear protection, as the creatures release horrifying shrieks when threatened.

Exhibiting a temperament that rivals even a dwarf's surliness, mjolgats have large, cranial crests of bone as broad and heavy as the head of a giant's warhammer. While the rest of their face resembles a cross between an elephant and a yak—with elongated snouts, rodentlike muzzles, and a two sets of horns—their bodies resemble those of squat boars. A straggly mane of thick brown fur covers their massive necks, which develop and strengthen over their life spans to support the massive columns of bone atop their heads. Adolescent mjolgats often lack such athleticism, walking backward and dragging their heads behind them until they can hold their necks upright. A dwarf down on their luck is often compared to a young mjolgat unable to lift their head off the ground.

Recall Knowledge - Animal (Nature): DC 19
Unspecific Lore: DC 17
Specific Lore: DC 14

Elite | Normal | Weak
Proficiency without Level

MjolgatCreature 4

Small Animal 
Source Howl of the Wild pg. 175 2.0
Perception +15; darkvision, orescent (precise) 60 feet
Skills Athletics +10, Intimidation +12, Survival +10
Str +5, Dex +2, Con +4, Int -3, Wis +2, Cha -2
Orescent A mjolgat can detect the ores of unrefined precious metals with its powerful nose. Common earth and stone do not impede the mjolgat from smelling ores deep within the ground.
AC 21; Fort +14, Ref +8, Will +8
HP 60
Head On [reaction] Trigger A creature the mjolgat can see targets the mjolgat with an attack; Effect The mjolgat swings its crest in the direction of the danger, gaining a +2 circumstance bonus to AC against the triggering attack.
Speed 20 feet
Melee [one-action] bone crest +10 [+5/+0], Damage 2d10+7 bludgeoningMelee [one-action] hoof +12 [+7/+2], Damage 2d6+4 bludgeoningHammerhead [two-actions] (attack) The mjolgat rears upon its hind leg to crush an enemy with its jagged crest of bone. The mjolgat makes a bone crest Strike; on a hit, the mjolgat deals an extra die of damage. This counts as two attacks when calculating the mjolgat's multiple attack penalty.Punch-Drunk If the mjolgat critically fails a bone crest Strike, it becomes stunned 1 and stupefied 1 for 1 round.Rockbreaker When the mjolgat deals damage to an object (such as a shield or an ore deposit), it deals double damage.Shrieking Slam [two-actions] (auditory, emotion, fear, mental) The mjolgat lets out a terrifying screech before bashing its head into the ground. Creatures within 30 feet of the mjolgat must attempt a DC 21 Will save. Regardless of the result of the save, they are then immune to Shrieking Slam.
Critical Success The target is unaffected.
Success The target is frightened 1.
Failure The target is frightened 2.
Critical Failure The target is frightened 3 and fleeing for 1 round.