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Master Xun

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 37
Unspecific Lore: DC 35
Specific Lore: DC 32

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Master XunCreature 13

Legacy Content

Rare LE Medium Human Humanoid 
Source Pathfinder #167: Ready? Fight! pg. 23
Tian-Shu Golden League ruffians
Perception +25
Languages Tien
Skills Acrobatics +24, Athletics +25, Deception +22, Intimidation +24, Stealth +24, Thievery +24
Str +5, Dex +4, Con +4, Int +0, Wis +3, Cha +2
Items +2 striking shock dagger
AC 34; Fort +24, Ref +22, Will +21
HP 230
Speed 25 feet, climb 15 feet
Melee [one-action] dagger +26 [+22/+18] (agile, finesse, versatile S), Damage 2d4-2+13 piercing plus 1d6 electricityRanged [one-action] dagger +26 [+22/+18] (agile, finesse, thrown 10 feet), Damage 2d4-2+13 piercing plus 1d6 electricityLasting Debilitating Strike [free-action] Trigger The xun's Strike hits a flat-footed creature and deals damage; Effect The xun applies one of the following debilitations, which lasts until the end of the xun's next turn or for 1 week on a critical hit.
  • Debilitation The target takes a –10-foot status penalty to its Speeds.
  • Debilitation The target becomes enfeebled 1.
Looming Threat [one-action] The master xun Steps or Feints, then Demoralizes.Sneak Attack The master xun deals an extra 3d6 precision damage to flat-footed opponents.