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PFS StandardGholdako

Cyclops necromancers created gholdakos untold ages ago by performing foul rituals over the corpses of their fellow cyclopes. Although these rituals varied through the history of Ghol-Gan, each involved the sacrifice of numerous humanoids whose blood was used to write the runes scribed upon a gholdako's linens. Rarely, a cyclops initiated their own transformation into a gholdako, scribing runes glimpsed from oracular visions and fevered dreams on their clothes or carving them into their bare flesh. Regardless of their origin, gholdakos are guardians, bound beyond death to protect a location, relic, or person—often the same thing they once defended in life.

Despite their death and subsequent reanimation, gholdakos retain many of the quirks of living cyclopes, including their ceaseless hunger, volatile temper, single-mindedness, and great strength.

Recall Knowledge - Undead (Religion): DC 32
Unspecific Lore: DC 30
Specific Lore: DC 27

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite GholdakoCreature 11

Legacy Content

Rare NE Huge Undead 
Source Book of the Dead pg. 97
Perception +18; darkvision
Languages Cyclops, Jotun
Skills Athletics +23, Intimidation +21, Religion +18, Soothsaying Lore +18
Str +7, Dex +3, Con +7, Int +2, Wis +2, Cha +5
Items javelin (4)
AC 29; Fort +23, Ref +19, Will +16
HP 235 (negative healing); Immunities death effects, disease, paralyzed, poison, unconscious; Weaknesses fire 10
Tumultuous Flash [free-action] (divination, occult, fortune) Frequency once per day; Trigger The gholdako is about to roll a d20; Effect Instead of rolling normally, the gholdako attempts a DC 11 flat check, getting a critical success on the triggering roll if the flat check succeeds or a critical failure if it fails.
Speed 30 feet
Melee [one-action] jaws +25 [+20/+15] (reach 10 feet), Damage 3d10+2+10 piercingMelee [one-action] claw +25 [+21/+17] (agile, reach 10 feet), Damage 1d10+2+10 slashing plus 1d6 mental and Infectious VisionsRanged [one-action] javelin +21 [+16/+11] (range increment 30 feet, thrown), Damage 3d6+2+10 piercingBlinding Breath [two-actions] (concentrate, divine, necromancy, negative) The gholdako exhales a 60-foot cone of noxious breath that deals 7d8 negative damage (DC 31 basic Reflex save). A creature that fails its save is also blinded until the end of its next turn (or for 1 minute on a critical failure) as a milky film coats its eyes. The gholdako can't use Blinding Breath again for 1d4 rounds.Infectious Visions (divine, enchantment, mental, poison) The first time each round the gholdako damages a creature with a claw Strike, the creature must attempt a DC 29 Will save, as its mind is assaulted by horrifying visions. On a failure, the creature is confused until the end of its next turn. On a critical success, the creature is immune for 24 hours.

Sidebar - Additional Lore Forgotten Faith

Throughout the time of fallen Ghol-Gan, the cyclopes worshipped numerous gods, from the sun and moon to alien beings, interdimensional horrors, nightmarish monsters, and worse. Although many of these gods were forgotten in the ensuing millennia, some gholdakos carry their faith forward into the present, performing profane, blood-soaked rituals to their cruel gods even now.