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PFS StandardVoid Warp [two-actions] Cantrip 1

Cantrip Concentrate Manipulate Void 
Source Player Core pg. 366 2.0
Traditions arcane, divine, occult
Bloodline undead
Mystery bones
Range 30 feet; Targets 1 living creature
Defense Fortitude
You call upon the Void to harm life force. The target takes 2d4 void damage with a basic Fortitude save. On a critical failure, the target is also enfeebled 1 until the start of your next turn.

    Heightened (+1) The damage increases by 1d4.