Warcaller's ChimeItem 4+
This Item may contain spoilers from the Strength of Thousands Adventure Path
Legacy Content
Uncommon Evocation Magical
Source Pathfinder #170: Spoken on the Song Wind pg. 77
Usage held in 1 hand; Bulk L
The Nantambu Chime-Ringers created these magical chimes to aid in their defense of their city. Each chime is made from elaborately carved wood depicting the nature of a given chime's power.
Activate [two-actions] envision, Interact; Effect You ring the chime, unleashing its magic. The specifics of each chime, as well as the activation's frequency (if any), appear in its entry below.
![PFS Limited PFS Limited](Images\Icons\PFS_Limited.png)
Warcaller's Chime of Destruction
Item 4Source Pathfinder #170: Spoken on the Song Wind pg. 77Price 100 gp
Bulk L
A series of shattered mountains are carved into this chime. When activated, you touch the chime against an unattended object, casting
shatter upon the object, ignoring the object's Hardness if it's 6 or lower. You can use this chime once per day.
Warcaller's Chime of ResistanceItem 5
Source Pathfinder #170: Spoken on the Song Wind pg. 77Price 160 gp
Bulk L
This chime features several elemental runes in its carvings. When activated, it creates a defensive aura in a 5-foot emanation. As you activate the chime, choose acid, cold, electricity, fire, or sonic. You and creatures in the aura gain resistance 5 against the damage type you chose. This aura remains active for 10 minutes. This chime can be used once per week.
Warcaller's Chime of BlastingItem 6
Source Pathfinder #170: Spoken on the Song Wind pg. 77Price 250 gp
Bulk L
This chime features carvings of destructive runes. When activated, it creates the effects of a 3rd-level
sound burst centered on you (DC 20 Fortitude save). Instead of the spell's normal range, it has a 5-foot emanation. In addition, creatures that critically fail their save are knocked
prone by the chime's effect. You can use this chime once per day.
Warcaller's Chime of RefugeItem 8
Source Pathfinder #170: Spoken on the Song Wind pg. 77Price 500 gp
Bulk L
This chime's carvings depict a series of warding runes that evoke feelings of serene protection. When activated, you touch the chime to yourself or a willing creature. The target gains the effects of
sanctuary (DC 20 Will save). You can use this chime up to five times per day, but each use must target a different creature.
Warcaller's Chime of DreadItem 10
Source Pathfinder #170: Spoken on the Song Wind pg. 77Price 1,000 gp
Bulk L
This chime's carvings depict skulls and other grim icons. When activated, it creates an aura of fear in a 5-foot emanation for 1 round. Creatures in the aura must attempt a DC 27 Will save. On a failure, they become
frightened 1 (frightened 2 on a critical failure). Affected creatures can't reduce their frightened condition below frightened 1 while the chime is ringing. You can Sustain the Activation to sustain the aura, up to a total of 5 rounds. This chime can be used only once per day, whether or not you Sustain the aura.
Warcaller's Chime of RestorationItem 12
Source Pathfinder #170: Spoken on the Song Wind pg. 77Price 2,000 gp
Bulk L
This chime's carvings depict blooming flowers. When activated, it creates a small aura of healing in a 5-foot emanation. Creatures in the aura gain
fast healing 15. This aura remains active for 3 rounds. This chime can be used once per week.