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PFS LimitedStormshardItem 6+

This Item may contain spoilers from the Triumph of the Tusk Adventure Path

Uncommon Magical 
Source Pathfinder #208: Hoof, Cinder, and Storm pg. 78
Hands 1; Usage held in 1 hand; Bulk L
These shards of coalesced necromantic essence are sometimes found in the wake of an ancestor storm. Howling spirits are faintly visible, trapped inside the jagged, dark-green glass.

You can use the shard to cow the undead or briefly release the tormented souls from inside the glass. While you hold the stormshard, you gain a +1 item bonus to Intimidation checks to influence the undead. In addition, you can Demoralize undead creatures, even if those creatures are mindless or otherwise immune to emotion, fear, or mental effects.

Activate—Free the Spirits [two-actions] (concentrate, manipulate); Frequency once per day; Effect You briefly release the spirits from the stormshard before drawing them back into the glass. Each creature in a 10-foot emanation takes 4d8 void damage (DC 20 basic Fortitude save). You treat the result of your saving throw as one degree of success better than its outcome.

PFS LimitedStormshardItem 6

Source Pathfinder #208: Hoof, Cinder, and Storm pg. 79
Price 230 gp

PFS LimitedGreater StormshardItem 12

Source Pathfinder #208: Hoof, Cinder, and Storm pg. 79
Price 1,800 gp
The item bonus increases to +2. When activating the stormshard to release the spirits, the damage increases to 8d8 (DC 29). In addition, you can choose to increase the radius of the emanation by up to 10 feet.

PFS LimitedMajor StormshardItem 18

Source Pathfinder #208: Hoof, Cinder, and Storm pg. 79
Price 19,000 gp
The item bonus increases to +3. When activating the stormshard, the damage increases to 13d8 (DC 38), and you can increase the radius of the emanation by up to 20 feet.