All Equipment | All Item Bonuses
Adjustments | Adventuring Gear | Alchemical Items | Animals and Gear | Apex Items | Armor | Artifacts | Assistive Items | Blighted Boons | Censer | Consumables | Contracts | Cursed Items | Customizations | Figurehead | Grafts | Grimoires | Held Items | High-Tech | Intelligent Items | Materials | Other | Relics | Runes | Services | Shields | Siege Weapons | Snares | Spellhearts | Staves | Structures | Tattoos | Trade Goods | Vehicles | Wands | Weapons | Worn Items


The Deck of Destiny


PFS LimitedRetributionItem 21

This Item may contain spoilers from the Curtain Call Adventure Path

Unique Artifact Divine 
Source Pathfinder #206: Bring the House Down pg. 83
Hands 1; Usage held in 1 hand; Bulk L
Retribution is a +3 greater striking keen shifting wounding war razor.

Activate—Vengeful Strike [one-action] (manipulate); Frequency once per round; Effect You make a Strike with Retribution against a target within 120 feet that you can see and who damaged you within the last minute, as if they were within reach.

Once Retribution is restored, it becomes a +3 major striking keen shifting wounding war razor and gains the following additional activations.

Activate—Cruel Cut [two-actions] (curse, death, manipulate); Frequency once per day; Effect Choose a target within 120 feet who you can see. That target must attempt a DC 44 Fortitude save.

Critical Success The target is unaffected.
Success The target takes 3d6 persistent bleed damage.
Failure As success, but one of their eyes is damaged, rendering them dazzled. The target also becomes drained 1. The dazzled and drained condition are permanent until removed by cleanse affliction or a similar effect.
Critical Failure As failure, but 6d6 persistent bleed damage and the target is blinded instead of dazzled, and drained 2 instead of drained 1. If the target is ever reduced to 0 Hit Points or less while under this curse, they immediately die.

Activate [reaction] Reflect Curse; Frequency once per hour; Trigger You are about to attempt a saving throw against a curse; Effect If you succeed or critically succeed against the curse, it is reflected back to its source and it does not affect you; the source must then attempt a saving throw against the curse.